As with previous Tomb Raider games, this release will have “mind-bending puzzles to solve”, with the promise of a “wide variety of enemies to face and overcome”. As part of this announcement, Crystal Dynamics head Scot Amos addressed the studio’s recent acquisition by Embracer, stating this collaboration has allowed the team to “redefine what a publishing relationship is for Tomb Raider”. Back in April, it was announced that the next installment in the Tomb Raider series will be made in Unreal Engine 5. Since then, Days Gone director Jeff Ross has joined the studio, although it has not been confirmed he is working specifically on that game. In addition to Ross, former Call of Duty developer Belinda Garcia has confirmed she is working on “the future of Tomb Raider” as a narrative designer. This has resulted in a bidding war for the rights, with former Lara Croft actress Alicia Vikander no longer attached to the project.